We wish You a Merry XMAS!

Prices are falling down!

Yes! TheTankers price is falling down! That's our gift from us to You! Now TheTankers costs $1.50 and 4.50 PLN !!!

Plus! On the screen shot You can see another GIFT! TheTankers Map Editor which will be added in next TheTankers release!

Merry Christmas from whole OurGames team!

The promotion is time limited, from 25-12-13 00:00 to 01-01-14 00:00


TheTankers premiere

Hello and welcome!

Yesterday we had some difficulties and we couldn't make it on 06:00 PM. Firstly we changed the hour on 09:00 PM but it wasn't enough and we've worked all night to set TT up. It took a lot of work to finish the game but it's finnally out. To play TheTankers demo You don't even need to register. Just download it from HERE and install! It's about 100MB. If You will like it, buy it!

All the money earned will be used to develop the mobile version of the game.

Here is the oldest screenshot We have found. See the difference? ;)

Enjoy TheTankers!
OurGames team


TheTankers is on the way :)

Hello! Today's quite a big day. In next few lines I'll tell you: about what's in team, about TheTankers premiere and about our website - so let's start.. :)

What's in the team then?

Couple of days ago we have had a meeting with the team responsible for the educational project we're also working on. The meeting went pretty well, next will take in about a week and will be about the look of final version of the secret program on which we'll start working after releasing TheTankers.

What's with TheTankers premiere and the website?

It'll take in about a week and the exact date is shown in the trailer which you'll find at the end of this news. The website was a little bit rebuilt and has now a counter to the premiere and is in two languages versions: English and Polish - next are on the way. See for yourself: http://ourgames.eu ! Plus! We created a new version of TheTankers website of which adress you'll be able to see in the trailer! : )

And here it is, enjoy!


about engine, TT and SRU

hello everybody!

It's been quite a long time since I've wrote anything here so this news's gonna be quite big. I'll tell you about the engine,  TT release and SRU project.

SKY engine stays only 2D

Currently on the market there is a lot of 3D engines and frameworks with advanced editors and graphic effects, that are highly optimized. We intend to stick to 2D until we take decision to switch to other technologies. It will be developed as necessary as more of a library of useful prototypes and functionalities to maximize the speed of our work.



On Wednesday there was a meeting with our musician who presented to us sound binding and a few suggestions. Soon discussed changes will be made and You'll get a link to watch : )

mobile version - iOS and Android

Of which founding we'll ask on croudfounding service, but for now I cannot tell You more. If I'll know something for sure I'm gonna write about it here.

death of SRU

Any kind of informations including facebook and twitter accounts are gonna disappear. Steve Jobs used to say that You need to cut the project list to the minimum and focus in 200% on those in which You see the biggest potential. According to this we decided to kill SRU. It's widely accepted that the killing of the project negatively affects the image of the group, however, we know that's a good decision. At the moment we have too many responsibilities on existing projects and plans for new ones. A lot of heart and work has gone into this project, but much more experience, skills and lessons have been drawn from it. So, it's time to create archive with game files - maybe someone will open it someday ;)

Best regards from the whole team,

P. S. Internet service polygamia.pl approaches the letters "OU" in the "big list" of polish game developers ; ) Stay tuned!


SKY is the limit!

Here I'm again. Let me tell you how we are doin'.

Saurian: at this moment he's finishing his thesis so he's not able to work for a while.
Me: currently I'm doin' some paid work so I won't be ale to work too (at least for a week).

there's a thing I want to share with all of you..
..it isn't finished yet and it's in its early stage,
..and I can say it was my idea to start this quite BIG project ;)

Ladies and Gentlemens, let me present to you..

I want to make a tool as simple as it's only possible to work very, very fast on applications (mainly games) for different platforms, such as PC, Mac, Android and iOS.

It supports two dimensions already, but next bigger feature will be the third dimension :-)

The features SKY engine includes already (some of them are finished in 100% and some of them still need some work and tests):

  • images
  • 2D objects with animations
  • simple GUI elements such as regions, buttons, tables, slidebars and textboxes
  • sound with complete volume groups controller and music theme manager
  • keyboard and mouse handling
  • 2 memory containers, fixed array and fixed elements
  • math functions with vectors and shapes
  • files
  • strings (8 and 16 bit)
  • states
  • singletons to handle things such as time, date, hardware info and application
  • and lots of helper macros simplifing coding

There's of course a lot more to do, but I'm very optimistic about this. I've already made a BIG list of TO-DOs to know where to go with it. Maybe soon I'll post it here. :)

So, that's all I wanted to tell you. Next news will be about TheTankers I guess. : ))

P.S. There will be an article with questionnaire about us so keep it in mind :-P will send you the link of course : )


OG's still alive and has a lot of work

first of all: we're still alive!

The fact is, there were no new informations about us or our projects at all.
But! From the inside of the team - we're workin' on our new, big, secret project every day. All I can say is: it will be aimed at children, and will support third dimension with unusual yet simple graphics concept. Want me to write more? I can't - it's secret. :)
And what's coming with this new and secret project is our engine. It has a lot of features already (mainly 2D, but we're workin' on adding the third dimension) and it's simple as hell - just like it was intended to be. Right now I'm workin' on strings, but you'll get more details on it soon, in the next news.

string class function draft